VEX Robotics Competition "Make It Real" CAD Engineering Challenge Sponsored by Autodesk®
Have you ever wanted a component for your robot that was not included in the kit of parts? Do you want to design and make something unique that sets you apart from your peers? Then the “Make It Real CAD Engineering Challenge” is for you! Autodesk is sponsoring this challenge and giving you a chance to focus your passion for CAD and apply your skills to solve a real-world design issue.
In this challenge, you will use the same Autodesk 3D design software used by professionals to conceptualize and model a new part for a robot that improves its functionality or overcomes an existing problem. The new part must be designed to fit an existing robot and may consist of multiple pieces that form one part design. The robot may be a competition robot (VEX, FIRST, BEST, PLTW, SkillsUSA, TSA, etc.) or another robot that performs an interesting task. Note that your 3D printed part from this online challenge may be used in the VEX U competition, but not in VRC.
To help you succeed, access to Autodesk software is available at no charge to students. In the Make It Real CAD Engineering Challenge, you must use either Autodesk® Fusion 360™, Autodesk® Inventor®, or Tinkercad™ to model your custom robot part. Whether you’ve used the software before or are brand new to CAD, the Autodesk Design Academy provides lessons and video tutorials for all skill levels.
To get started, carefully read the complete challenge requirements on this page. Then visit the Autodesk Design Academy challenge page to download software, watch tutorials and learn how to create custom parts. When you’re ready, return to this page to submit your entry.
The future is yours to design, and we can’t wait to see how you change the world!
The inner side of a C-Channel often doesn't get much use, as parts often don't fit inside of the channel. With the C-Channel Angle, you can now attach other parts 90 degrees from the inner side of the C-Channel. The part also has 5 screw holes on each side of the angle, enabling more freedom for putting in screws. No longer are the days where the inside of the C-Channel receives little to no use.
Imagine it was a match in your regional competition that would make or break your chance to get to World’s. You put your robot on the field only to find that one of the wheels is not turning. Your alliance calls a timeout, and your team scrambles to fix it. Then, you realize that the locking collar fell off and the axle is out of the motor. But every time you slip on the locking collar, it twists and falls off. You finally get it on with seconds to spare, but you don’t have time to tighten the set screw. You run to your match in a panic! Our team faced this situation last...
In most robots I have seen, I have noticed a very heavy reliance on gears. In particular, a reliance on gears for the movement of parts that involve carrying or pushing an external object such as a ball or ring using the robot. I thought it would be more helpful for teams if they had a component that was capable of doing more than what a gear could do with less space and time consumed for many purposes. Hence, I have created the Omni-Directional Gear- a component that can move other VEX parts in a multitude of directions.