VEX IQ Challenge "Make It Real" CAD Engineering Challenge Sponsored by Autodesk®
Have you ever wanted a component for your robot that was not included in the kit of parts? Do you want to design and make something unique that sets you apart from your peers? Then the “Make It Real CAD Engineering Challenge” is for you! Autodesk is sponsoring this challenge and giving you a chance to focus your passion for CAD and apply your skills to solve a real-world design issue.
In this challenge, you will use the same Autodesk 3D design software used by professionals to conceptualize and model a new part for a robot that improves its functionality or overcomes an existing problem. The new part must be designed to fit an existing robot and may consist of multiple pieces that form one part design. The robot may be a competition robot (VEX, FIRST, BEST, PLTW, SkillsUSA, TSA, etc.) or another robot that performs an interesting task.
To help you succeed, access to Autodesk software is available at no charge to students. In the Make It Real CAD Engineering Challenge, you must use either Autodesk® Fusion 360™, Autodesk® Inventor®, or Tinkercad™ to model your custom robot part. Whether you’ve used the software before or are brand new to CAD, the Autodesk Design Academy provides lessons and video tutorials for all skill levels.
To get started, carefully read the complete challenge requirements on this page. Then visit the Autodesk Design Academy challenge page to download software, watch tutorials and learn how to create custom parts. When you’re ready, return to this page to submit your entry.
The future is yours to design, and we can’t wait to see how you change the world!
Although vex IQ has covered many important aspects of the playing game, our team 5081F The Blue Knights feels that a big part of previous games that were overlooked was the balls. The balls are circular and slick which makes them hard to pick up, and to add on to that understanding there is also no good base for a ramp. We have competed in squared away and have tried to make a ball lift and every time we tried we failed. We began to notice that the main problem for this was the ramp. A key aspect in a good ball intake is a good solid ramp for the balls to get the upward momentum in...
Robotics Online Challenge Final Report 2929A Rockbots Connector
We created this custom piece as a variation of the normal VEX 2x2 piece, but instead of holes there are connectors already sticking out, and one side is tilted 45 degrees, so that you can twist the next piece that you attach. This new part would be used like any other VEX IQ piece, but it is lighter and smaller, so it can be manipulated in different ways to fit in different places in the robot. Our part can be used as a decoration or...
We designed a swerve drive for VEX IQ but the motor wires would get twisted when it turned. To solve this problem, we designed a new ring gear that allows the swerve drive module to be able to do infinite spin and the motor wires are not twisted.
This is our first time using autocad. The reason we made this piece is because we saw on the starter bot that the motors and drivetrain started tilting, sort of forcing the back of the motors toward the ground, causing weird driving and the motors being closer to the ground. This piece is just an extra support to stop that from happening.
Our team were having difficulties as one of their metal rods were too short. To fix this, I decided to model and 3d print a custom piece to solve their issue.
How does it work with the robot?
The piece is a square with a 2-3mm square inside, and a circle on the outside. It is like a cylinder with a square extruded into it.
Firstly, I created the 2d sketch of the circle and square on the top plane, then i clicked the space between the square and circle, simply tapped E, then extruded the piece....
We created this part to function as a more elegant solution to building ramps in Vex IQ. Without using this part, the process of creating a sturdy and simple ramp required more parts, and more complexity, as well as weight, which could change something about the robot. This part could fit into a robot design with something like a ball collection mechanism, by making intake and dropping more smooth and reliable, by providing a gentle slope for it to fall down and climb up, rather than a harsh fall.
I used Fusion 360 version...
Vex Robotics Competition 2019 we created a Reverse Ending Stacker which allowed us to pick up blocks in a conveyor belt-like fashion and stacked them. However, we encountered a problem with the extending ramp that stacked the blocks. The ramp’s effectiveness was inhibited because it could not rotate across a wide range. So we decided to create a part that would fix this issue by creating a 360 hinge. The hinge would rotate in 360 degrees.
The robot had a hinge joint that...
Our group designed a cable management part to manage the cables used on any robot. We made this because on each of our teams in the previous years, we all struggled with managing cables and making sure they didn’t tangle. Our part is essentially a box with holes running through the width. We have 6 holes to fit the cables through, and 6 places on each side to attach pins and connect it to the robot itself. For example, if someone were to build a claw and have two motors on each side, the cables could easily be tangled as the robot moves. This part would be to act as a...
our goal was to build a new claw that would improve the vex robot claw and solve some issue with the vex robot claw.
This claw will have a better grip and when there a collision the ball will stay in the claw.
The claw is can be scaled down or up to fit the ball and the vex robot before 3D printing it out.