VEXcode VR Skills Challenge - Middle School
Robots have long had a role in industrial and commercial applications. A key feature of their use is that they can be programmed to follow exact instructions using sensors to make decisions and correct for errors. VEXcode VR Skills lets students practice coding and test strategies using robots and sensors in a virtual environment. Students gain skills in coding autonomous robots that can be applied to coding their real competition robot.
In this Online Challenge, you will explain and demonstrate your team’s VEXcode VR Skills program, and describe how using VEXcode VR Skills has improved your team's coding skills.
|Elementary School||Middle School||High School||College / University||No Grade Level Restrictions|
|VEX IQ Robotics Competition||VEX Robotics Competition|
One (1) Winner: $500 VEX Robotics gift certificate; the winning VIQRC or VRC team will also receive an automatic qualification to the 2024 VEX World Championships.
Four (4) Finalists: $100 VEX Robotics gift certificate
Finalists and winners will be selected at each of the following grade levels, for a total of three (3) prize packages:
Teams must be part of a registered VEX Robotics team for the current season.
This page is for Middle School entries only - if you are any other program or grade level, please refer to the Online Challenge listings to find the correct page for your program and grade level.
Only one entry per team is permitted. However, each team in a multi-team school or club program may submit one entry. For example, teams 123A and 123B could each submit an entry, but team 123A could not submit two entries. Entries must vary in content and presentation to be considered separate entries.
Entries submitted in previous years’ Online Challenges are not eligible for submission this year.
By uploading a submission to an REC Foundation Online Challenge, you agree to follow the Submission Guidelines and certify that you understand the Intellectual Property Rights held by you and the REC Foundation regarding your submission. Please review the Submission Guidelines and Intellectual Property Rights information at this link before uploading your submission.
To be eligible, teams must:
Things to keep in mind for a successful submission:
A submission must meet these minimum requirements in order to be judged.
Note: Beginning with the 2023-24 season, challenge entries must be uploaded by the primary contact for a registered team. This individual should ensure that the submission meets all requirements and criteria before uploading.
Up to 5 points for a submission that includes uncut footage of the team's VR Skills run along with narration that clearly explains the program.
Up to 5 points for narration that explains effective use of sensors and functions in the team's VR Skills program.
Up to 5 points for describing how using VR Skills has improved the student's or team's coding skills, including examples that tie to competition.
Up to 5 points for well-formatted code with comments that are useful to an outside viewer.
Up to 5 points for consistent, appropriate, and correct use of variables instead of hard-coded numbers.
- Up to 5 points for appropriate and correct use of advanced programming structures such as conditional logic.