5225A Game Animation 2016 - Prime Pool
Entry ID #: 2407
Created: Tue, Jan 12, 2016 9:27 PM
Team 5225A, the Pilons, presents Prime Pool, an action-packed game challenging your math skills. There are numerous billiard balls scattered among the field and it’s up to the alliances to score them in the pillars. However, this is not easily done without the knowledge of prime numbers. The bigger your prime number is, the higher your score is! But be cautious, for this is where the opportunity for de-scoring lies. Teams can ruin their opponent’s prime number calculations by adding an extra ball to their opponent’s pillars. The team that scores the most points wins. Our video incorporates 3D animation from Autodesk Maya and rendering from Adobe After Effects. Link: http://www.youtube.com/watch?v=RPcvyaoAZKk
Links / Videos
The 2016 Vex Robotics Game Animation Challenge by team 5225A, the Ebots Pilons.
TOSS_BOSSES on 01/18/2016The whole animation looks a lot better rendered than your entry from last year with a wider range of textures and also it seems brighter and smoother which helps make the game appear clearer. The VEX style robots look good as well and fit in nicely with the rest of the field. The concept of using prime numbers to count the scores sounds interesting, but my main issue with it is that even though it’s meant to be an educational game, I think requiring students playing the game to learn a lot of prime numbers from 2 up to 99971 (apparently there are ~ 10,000 prime numbers of 5 digits or less) is a bit excessive, and probably won’t actually be useful to the majority of people outside of the game. Also, even though I think the ramps would be a good test of the robots’ stability and having more scoring objects at the top to incentivise teams to build robots with climbing capabilities is a good idea, it looks like it could be easier for teams to just use a lift with an intake at the end to reach up to the bridge (which would be easy for teams who already could reach the top of the higher cylinder). Good luck!