Robotics Education & Competition Foundation
Online Challenges

VRC Game Design Animation Challenge

Create an animated video that shows and explains a new VEX Robotics Competition game. This is your chance to get creative and invent a new game within the requirements of this challenge, and demonstrate the game being played in a virtual environment.  



ATS Omega


We welcome all who visit, to experience our perspective in challenging the Starstruck 2016 - 2017 competition. We work on Wednesdays and Thursdays from 14:20 to 16:00, always taking each second into account as the competition will start in 2 moths. We are a team of High School Students who love to program and design diferent robots or machines. We love to give our all and much more.

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Vex Hang Time


This is our first attempt at the Online challenges for Vex. We are a Rookie Vex team at a Title 1 district. Enjoy!

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Team 1138 2017 Animation


This is the team 1138A submission of the Game Design Challenge.  The game we created is called Urchin Fortune.  We hope you enjoy.

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GO DEEP!  Team 8926, Combined IQ, would like to introduce "Diver Down"... an ocean-themed adventure.  Teams will be pushed to the limit as they design, build, program, and run robots that "harvest" sea urchins from a deep ocean wall and score them in a collection trap.  In the first ever challenge of its kind, robots will be required to collapse in order to "dive" under the 10 inch cave at the bottom of the wall during the final seconds of the match! HOPE YOU'RE NOT AFRAID OF THE WATER...


7700R Pyramid Pipecleaners



The animation challenge for this year. Don't worry, it's not the same as last time.

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VRC game Ocean Rescue


Ocean Rescue: we have to rescue urchins from wastes to our base, and get out the food wastes, put them onto pillars, and collect wastes to the waste bin. Using "hat" to occupy pillars. We design this game to tell everyone to protect our ocean, to protect our planet! We really don't want an ocean full of wastes when we are old. Hope everyone could join us to protect our environment and deal with daily wastes carefully!! Thanks!!
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basket ball


this project has four robots(two for each side). one robot has to be for blocking the balls for the other side, and the other robot is for launching balls into the other sides goal. when one side scores a point then the side that got scored gets a point. the team with the most points looses.the balls they have to throw has 1 spike on each side. Rules: 1. cant past the fence 2. has to have two robots on each side 3. had to make into goal to score point 4. balls are worth 1 point
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VEX Ring Loop


From the Students:

This is an imagination of how the robotics game can be played. In the game we have hoops, tetrahedrons, robots and other objects found useful. The teams are supposed to use their robots to carry and place hoops in the poles(5 points each) and to aswell rotate,carry, and drop the terahedron on the last hoop carried(10points). The time the above activities are carried is considered while making the final grading.

From the Sponsors:

This game animation was created by Team 99885J, a new VEX Robotics Competition...

VEX Robotics Competition SPIKED


VEX Robotics Competition SPIKED is played on a 12 ft x 12 ft foam-mat, surrounded by a sheetmetal and lexan perimeter. In total, 20 foam Sea Urchins are scattered across the field, 8 regular positive scoring, 8 regular negative scoring, 2 x2 points positive scoring, and 2 -x2 points negative scoring. Six Towers are set up on the field, three spread in the middle of the blue alliance field, and three spread in the middle of the red alliance field. There are three openings on each face of each tower, the top scoring 3 points for a regular Sea Urchin, the middle scoring 2 points for a regular...

Stack UP


This video is created by Team 98807B - Droideka. 

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Vertigo is played on a 12 foot by 12 foot field consisting of two alliances on each side. Each alliance has three hoops of different size and one foam board with three different levels. The goal of the game is to shoot urchins into the hoops and onto the foam board to score points. During the autonomous period, robots will shoot their preloads into the hoops. During driver control, robots will shoot the urchins on the field onto the different levels of the board. The higher the level, the more points an alliance earns.

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Wingus or Dingus

TETRA TROUBLE is an action-packed game based around a regular tetrahedron game object and both fixed and moving goals.

Normal VRC rules such as 18” cube initial size restrictions apply.

The game follows a standard VRC format: 2 alliances (red and blue) of 2 robots each play a 2 minute match to score the most points. The match begins with a 15s autonomous period, followed by a 1:45min driver control period, with end-game beginning 30s before match end.

We decided to use a hollowed out regular tetrahedron as our game object because it...

VEX Stackup - 2017-2018 VEX Robotics Competition...


VEX STACKUP- Is a 3D Animated game based on scoring balls and tetrahedrons on 3 posts.

Standard VRC rules apply, such as field dimensions.

The game will be played by 2 teams in each alliance, and there will be 2 alliances in the game. This design was meant to be competitive for any participants and can be used in the real world and will not defy any laws of physics.

This entry was submitted by a new team in this online game design challenge, and our goal was to surpass and achieve the greatest graphics and video editing...

Triple Threat


Greetings from the Astrobotz! This is our 3rd and final year together as a robotics team. Throughout our time together we have planned and dreamed of this game becoming a reality. When we saw this year's Challenge Objects and game constraints our idea finalized and burst forward. We spent hours together pondering, questioning, and discussing the details and our effort, enthusiasm and love for VEX has paid off. Alliances face 3 main challenges, or threats, throughout the match. Solid foam Tetras must be scored into Hoops; Spiky, plastic, Urchins can be hung with your...

Pyramid Play


The greatest 2 minutes in robotics is here. Vex pyramid play was designed from the ground up and is definetly the best applicant here.

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In this video we describe a game made for robots. It is basically a game of basketball for robots. This game includes shooting 2 different balls into 2 different baskets and stairs for robots to climb. 

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VEX Hoopla


For the 2017 game animation contest for VEX.

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Hoops and goals


Team 1353C Submission to the online game design competition. I used inventor, 3d max studio. google slides, and photoshop to complete this animation and video.

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Ring Rumble


   Ring Rumble is played on a standard Vex field with four elevated trays at each corner. Each platform has a tray filled with 10 sea-urchins. In the middle of the field, there is a pole with 4 rings on it. The goal of the game is to have the highest score by the end of the match. Scoring is achieved by putting sea-urchins into either your low or high goal. Rings are used to multiply your score. We hope you enjoy our idea and submission to this years VRC Animation Challenge.

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Vex Gridlock


A Vex Game featuring the basic rules of vex, a robot must fit in 18"x18"x18", however, you can expand after the match has started. The game is played on a 12'x12' field, with 100 rings on the field, 50 red and 50 blue.

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