VEX Game Design Animation Online Challenge
Create an animated video or simulation that shows and explains a VEX Robotics Competition game. This is your chance to get creative and invent a game within the requirements of this challenge, and demonstrate the game being played in a virtual environment. Construct a “real” VRC game that is affordable, easily constructed by volunteers, obeys the laws of physics, has understandable rules, is interesting for participants to play and audiences to watch.
Pillar Killer is played on a 12ft x 12ft field, made by two alliances, one red, and one blue, each made up of two teams. The object of the game is to attain a higher score than your opposing alliance by Stacking pillars, by scoring cubes on stacked pillars, and by parking robots at the end of the match.
Welcome to Hole In The Wall! You and your opponent are split into 12x6 sections on the playing field called lanes. On the opposite end of the lane there is a wall with holes in it as the shape of squares, rectangles, and triangles. The wall starts moving to your bot and you need to stack up objects on the field in the EndZone to correspond to the holes in the wall. If your structure fits in the wall when it reaches the endzone, you will be rewarded with points. Depending on how fast and what shapes you used, that's how many points you will get.
The way the game or compition works is there is two teams with two robots in each team.Team red is trying to capture team blues cone while the blue team is trying to capture the red teams cone.There are two mobile goals, red mobile goal goes to the red side as the blue mobile goal goes to the blue side.The blue mobile goal will go in the center on the red side as red mobile goal will be on the opposite side in the center.The mobile goal has to be in the right teams side before the opposite teams cone can be retrieved.the maximum times an opponites robot can pin a robot is 2 times but...
This is a game that is based on soccer and basketball. The scoring system is based on where you place the balls (in goals, hoops or moving obstacles) in the zones. Each robot in the competition has their own zone on the course. To earn points, you must place balls into the goals in your zone. Depending on which zone you place the ball, you score either 5, 10 or 20 points. Shooting into a soccer goal, earns you 5 points. The hoops are harder to reach, so they earn you 10 points. There are also several obstacles...
4478Y is an all-girls team at Masuk High School.
Vex Game Animation Online Challenge (2018/19) - Hang It, Drop It
Hang It, Drop It is played on a 12ft by 12ft field with two alliances, one red and one blue, each with two teams. This year, teams can score points by either hanging plastic alliance specific tubes on the central peg tower or by placing soft foam pyramids into alliance colored boxes.The tubes are recycled from the VRC Game Round up and are made of a glossy, light plastic. New this year, vex introduces the soft foam pyramids that are compressible and easy to...
We are team 12J, an all-girls team from the Potomac School. We give you the 2018-2019 challenge, Bins & Balls.
Bins & Balls is played on a twelve foot by twelve foot field, with two alliances, each composed of two robots. The object of the game is to outscore your opponent by scoring more stars and colored balls into colored bins and cylinders. As usual, the game is played by starting with a fifteen second autonomous period, followed by a 1:45 driver control period. The game is challenging and interesting, demanding a mix of precision, speed,...
Vex challenge Post Season is played on a 12x12 foot field consisting of 6x6 foam tiles surrounded by a field perimeter. Teams may score points by scoring balls in the posts, placing their team flag into purple areas claiming all points in the corresponding clear post, putting cubes in the cube zone, and stacking cubes on other cubes in the cube zone. The field elements consist of 48 balls from VEX Challenge: Nothing but Net, 10 cubes from VEX Challenge: Starstruck, and 2 flags designed for this challenge. A cube and 9 balls are...
Teams are red and blue
There is an object behind each starter position, the “flag” (in the corner)
Moving the opponent’s “flag” to the center of the arena (hill) gives you 5 points for every 5 seconds the flag is there
Prevent the other team from putting your “flag” on the “hill”
15 second autonomous period, 1 minute 45 second driver control...
Our robotics competition concept, dubbed "Buildup," is played in a way similar to that of the board game Connect Four. Robots play on a twelve foot by twelve foot field and pick up "Donuts" (6" long, 6" tall, 1.5" wide donut-shaped plastic objects; there's a total of 70 of them, 33 on each side, and one for the preload of each bot) and place them in through the top of "The Wall" (a large divider in the middle of the field, design to hold the Donuts between pegs; measures...
Goal: to have a taller tower than your opponent to score more points than the opposing alliance
VEX Robotics Competition Building Blocks is played on a 12 x 12 foot square field. Two alliances – one red and one blue – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver controlled time.
Vex Robotics Building Blocks is the new game for 2018 and 2019, the game consists of 20 yellow cubes that are 5.5 x...
If possible, set quality to 1080p HD in the settings for best viewing https://youtu.be/GKnggj12lCU
Game Description & Measurements
Time’s Up is played on a twelve foot by twelve foot regular vex field with eighteen by eighteen by eighteen inch robots. In the center of the field is a six foot inner-diameter, eight foot outer-diameter, circle with two foot tall ball posts at each quarter on the clock face. On opposite...
Introducing VEX Breakthrough
VEX Breakthrough is a strategic game based around scoring balls, blocks and buckets. Alliances of 2 teams play against each other attempting to score the most points during a 2-minute match. The blocks in the middle of the field form a wall that teams need to break through to access the majority of their buckets. As well as being scorable objects, the blocks also become obstacles for robots, making multiple strategies possible in this game. Our recycled game object is the Nothing but Net ball mostly for its light weight yet...
The first scoring object is the custom object; it is a 18x6x6 inch hollow rectangular prism. It will play part of the “Castle Walls ,” as seen later in the game, capable of being scored for -2 points each. It is made from plastic. There are 24 in total on the field.
This is the second scoring object. It is the ball from Nothing But Net. These are worth -1 point each.There are forty on the field in total.
This is what the points are scored in; on the field, there is one bin with a yellow ramp and one without on each side
welcome to 5509A's Game animation
the rules are simple, you cant pin down another robot for more then 5 seconds, you cannot stack the hooked cone on the opposite team, (basicly the same rules as In The Zone)
now the ball is from Gateway they are circled and perfectly round the...
Welcome to Lucky VEX! In this game, you're supposed to score as many points in order to win. To score, you can throw or slide obstacles such as O-Caps or Rings over or under the fence. Well, what are you waiting for? Play Lucky VEX now!
Here's the link to the video on Youtube:
Title is:6446A VEX animation online Challenge 2018 2019
Vex Rapid Reversal is a game of positioning and speed based on changing the positions of Skyrise cubes and new foam 'eggs'. It is played on the standard 12" x 12" Vex playing field and separated in half by the stair. Teams score points by scoring cubes on their side of the field or on skyrise posts, and by scoring eggs on their opponents side of the field. At the end of the match, teams must park or balance on the pipes between the stair for additional points.
The game is...
Hello, we are Titanium Cult Robotics and our game is called Strikers Defense! It's a game that we like to consider cooperative, in that, partnering teams must send scoring objects across the field to each other. It is also competitive because the opposing teams are battling for the same scoring objects.
Please check out Strikers Defense at:
Escape from Mars
Escape from Mars is a game with 3 missions. Building a shelter, rescuing astronauts, and claiming Mars. During each of these missions, teams will face new and exciting challenges such as climbing a 4' tall prison, strategically stacking blocks, and placing a flag atop prison walls.
Please see below for the official game manual. Thank you!
•Cube in crash zone – 2 points
•Helmet under prison bars – 2...
Out of Order
Vex Out of Order is a game of scoring colored cylinders and BuckyBalls (from the previous Vex game Toss Up) into various goals and a race to fit in the dimensions of the large box.
The Game Includes:
- 20 Red Cylinders stacked in 5 rows of 4
- 20 Blue Cylinders stacked in 5 rows of 4
- 5 Red BuckyBalls placed on top of the Red Cylinder Stacks
- 5 Blue BuckyBalls placed on top of the Blue Cylinder Stacks
- 4 Grey Box Scoring Goals
- 1... Read more
Welcome to the Patriot Robotics animaiton submission for 2017-2017! This year we were able to really improve our animation but sadly we ran out of time and couldn;t render everything at a proper quality. Besides that this years animation is still an improvement from our previous years. This year we improved our shaders and 3D models, we even rendered the backdrop of this animation as 2017's Vex World Championship. This years game revolves around scoring tetrahydrons in a large hexagonal goal in the center of the feild. The tetrahydrons where designed for this challenge, the second game...
Introducing the 2018 - 2019 VEX Robotics game:Triangle Frenzy. The game is played on a 12 foot by 12 foot field with two alliances: one red and one blue. The objective of the game is to score more points than the opposing alliance.
The field has three plastic railings elevated 14 inches above the field, with a width of 5 inches. On top of the railings are slidable plates with inserts for triangular foam prisms. Sliding the plates together so that they are touching gets you 10 points. Placing the triangles onto the plates so that they are...
Team 99905A's game design is called Ice Cream Cone Zone. One of the main goals of the challenge is placing balls in cones scored upside at the field perimeter (so that they look like ice cream cones). More rules are explained in the video. The challenge features both an autonomous period and a driver control period.
VEX GAP PRECISION Is a 3D Animated game based on scoring Cylinders and Triangles on 2 posts and in mobile goals.
Standard VRC rules apply, such as field dimensions.
The game will be played by 2 teams in each alliance, and there will be 2 alliances in the game. This design was meant to be competitive for any participants and can be used in the real world and will not defy any laws of physics.