VEX Game Design Animation Online Challenge
Create an animated video or simulation that shows and explains a VEX Robotics Competition game. This is your chance to get creative and invent a game within the requirements of this challenge, and demonstrate the game being played in a virtual environment. Construct a “real” VRC game that is affordable, easily constructed by volunteers, obeys the laws of physics, has understandable rules, is interesting for participants to play and audiences to watch.
Welcome to the Patriot Robotics animaiton submission for 2017-2017! This year we were able to really improve our animation but sadly we ran out of time and couldn;t render everything at a proper quality. Besides that this years animation is still an improvement from our previous years. This year we improved our shaders and 3D models, we even rendered the backdrop of this animation as 2017's Vex World Championship. This years game revolves around scoring tetrahydrons in a large hexagonal goal in the center of the feild. The tetrahydrons where designed for this challenge, the second game...
Introducing the 2018 - 2019 VEX Robotics game:Triangle Frenzy. The game is played on a 12 foot by 12 foot field with two alliances: one red and one blue. The objective of the game is to score more points than the opposing alliance.
The field has three plastic railings elevated 14 inches above the field, with a width of 5 inches. On top of the railings are slidable plates with inserts for triangular foam prisms. Sliding the plates together so that they are touching gets you 10 points. Placing the triangles onto the plates so that they are...
Team 99905A's game design is called Ice Cream Cone Zone. One of the main goals of the challenge is placing balls in cones scored upside at the field perimeter (so that they look like ice cream cones). More rules are explained in the video. The challenge features both an autonomous period and a driver control period.
VEX GAP PRECISION Is a 3D Animated game based on scoring Cylinders and Triangles on 2 posts and in mobile goals.
Standard VRC rules apply, such as field dimensions.
The game will be played by 2 teams in each alliance, and there will be 2 alliances in the game. This design was meant to be competitive for any participants and can be used in the real world and will not defy any laws of physics.