Make It Real CAD Engineering Challenge Sponsored by Autodesk ®
Have you ever wanted a particular component for your robot that was not included in the kit of parts? Do you want to design and make something unique that sets you apart from your peers? Then the “Make It Real CAD Engineering Challenge” is for you! Autodesk is sponsoring this challenge and giving you a chance to focus your passion for CAD and apply your skills to solve a real world design issue.
In this challenge, you will use the same Autodesk 3D design software used by professionals to conceptualize and model a new part for a robot that improves its functionality or overcomes an existing problem. The new part must be designed to fit an existing robot, and may consist of multiple pieces that form one part design. The robot may be a competition robot (VEX, FIRST, BEST, PLTW, SkillsUSA, TSA, etc.) or another robot that performs an interesting task. To make it even more exciting, you will also have the option to compete for a “bonus prize” by 3D printing your custom part! Note that your 3D printed part from this online challenge may be used in the VEX U competition, but not in VRC or VIQC.
To help you succeed, access to Autodesk software is available at no charge to students. In the Make It Real CAD Engineering Challenge, you must use either Autodesk® Fusion 360™, Autodesk® Inventor®, or Tinkercad™ to model your custom robot part. Whether you’ve used the software before or are brand new to CAD, the Autodesk Design Academy provides lessons and video tutorials for all skill levels.
To get started, carefully read the complete challenge requirements on this page. Then visit the Autodesk Design Academy challenge page to download software, watch tutorials and learn how to create custom parts. When you’re ready, return to this page to submit your entry.
The future is yours to design, and we can’t wait to see how you change the world!
Single hole fixed column
In the construction of the robot, we used the rubber band to assist the mechanical structure and the motor to carry out the lifting action many times. However, when the rubber band is fixed, we often encounter the problem of how to fix the rubber band. Now it is fixed by the structure of the long screw or nut column (Fig. 1).
When the rubber band is encountered, the screw thread and the nut column edge rub, causing the loss of the rubber band, reducing...
The pneumatic twin bar suspension kit was created to provide improved flexibility and torque to the robot chassis. This part will allow for a greater range of configurations with robot design. Most chassis systems generally have a fixed drivetrain unit and none of the shafts shift to different positions. Currently, robot designs are constrained by the fact that any form of a moveable drivetrain unit requires a significant amount of resources and space. This pneumatic twin bar suspension kit addresses these constraints without compromising overall mobility.
Beginning stages of the design. The robot was not yet decided/built. Khlover started the CAD project in September to learn the program and start a basic robot base. She used Inventor 2016 Professional for her project. Our first tournament was on November 17th and the robot was running on the Legacy system. After that tournament, we received the V5 system. We decided to change the robot design completely to be more efficient with the new system. Before the new design was completely built, Khlover was unable to finish the project due to health reasons.
This license plate holder is designed to make dealing with license plates the easiest part of VEX robotics. The holder can secure a blue and red license plate simultaneously. It allows for each plate to be swapped from one color to another with ease by having both plates rest inside of the holder’s slot. Changing the color of the plates is as simple as sliding both plates out of the holder, facing the color desired toward the open face of the holder, and placing the plates back into the slot. When it comes to mounting the holder, teams get two options. Teams could...
This project aims to present a new product for insertion in the robotic platform VEX V5!
By aggregating, editing, and condensing what we have learned, synthesis allows us to establish a new perspective and identify opportunities for innovation.
The presentation of this work is divided in the following parts to be explored:
- Idealization of the project from its initial phase, using recyclable materials and easy manipulation for the initial project design.
Team 50566C “Glitch”
Crestview Middle School, Missouri
VEX Optimal Aiming System
Software Used: Autodesk Fusion 360, Education License
Why was it created?
In this year’s VEX game, we have noticed the problem of aiming robotic systems. Past games, such as Starstruck and In The Zone (excluding Nothing But Net, because we are a middle school team we did not have the chance to play it),...